Weird City Games is excited to announce that we will be teaming up with the STEM Center (Science, Technology, Engineering and Math) at Portland Community College to bring back our very successful Board Game Design camp this summer!
During the camp, kids from ages 9-12 and 13-16 will learn and play many different types of games, become familiar with common terms and game design concepts, build their skills of collaboration and positive feedback through daily collaborative game design challenges and exercises!
Summer Break Camp – July 24th-29th, 9am – 3pm
Location – All workshops/camps will be held at the
PCC SE STEM Center SCOM 231 – 2305 SE 82nd Ave
Age – 9-12 and 13-16
Price – $250/week or $55/day
- Learn, play and discuss a wide variety of modern boardgames.
- Develop the critical design skills of collaboration, positive feedback and creative risk-taking.
- Lots of hands-on crafting and creating game components and prototypes.
- Design brand new games!
Each day will feature a board game challenge, introduction to a new type of game, and open time for students to work on their own games or continue games they designed on previous days.
Tim Eisner – Tim Eisner is the owner and founder of Weird City Games, and the designer of March of the Ants, Minions of the Meadow, and Grimm Forest. He is a former early childhood educator with Wild Lilac Child Development Community. Tim has a background in performing and teaching improvisational comedy as the Artistic Director for the Upfront Theater. He is very excited to blend his love of board game design and youth education and cannot wait to see what cool innovative ideas the camp creates together.
Ben Eisner – Ben is a designer for Weird City Games, and was instrumental on the design and development for March of the Ants and Minions of the Meadow. He is the lead designer on the upcoming games Dungeon Hustle and Scrap. He also has an extensive background in theater and is an accomplished improv teacher. Ben Eisner uses his experience as a playwright and director to bring rich storytelling to game design. He is excited to share his knowledge of games, collaborative process, and play.