1. The hiccup rule I see is already not in the book. Lets keep it that way.
2. I’m going to say the whole if-there-are-more-than-8-defenders-blah-blah is to gross. Instead how about instead if for each ant beyond 8, they get to destroy an ant in the hex (even spectator 3-rd party ant nests).
I want to make some alternative game setup rules. Either way you start with 3 cards.
Basic Game– Randomly distribute starting hexes. Draw 3 cards. Starting player places Starting Hex.
Advanced Rules– Draw 3 cards, keep 1 and pass the rest to your right. Keep 1 of those cards and then pass the other card to your right. Starting player chooses a Starting Hex and places it, then player to left chooses next and repeats until all players have placed hexes.
Also attached is the new meadow hex where there are half as many connector arrows. Is there anything else peeps want added to the key?