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You are here: Home / Uncategorized / Marching to Production

Marching to Production

It has been a wild ride over the summer as we diligently worked to finish up March of the Ants for production. The production files were all finalized and sent to the manufacturer in early August and we are eagerly awaiting the hard copy proof. The exciting image above is the Centimeeples, which we are still waiting to actually see, but are looking exceptionally awesome in the photos.

In the coming weeks we will be writing some post mortem reflections on the Kickstarter and pre-production process but for now I wanted to give you all a picture of what we have been up to for the last few months. June saw extensive playtesting of newly added stretch goals including new cards, primitive species and solo and coop mode. These all developed quite nicely and enhance the game in exciting ways.

July was spent finalizing all of the artwork and preparing everything for print. I had been warned that preparing the mechanical files (images with bleed for print) was a bear and it is the truth. For future games I plan to use bleeds from the start so as not to have to build them in after the fact. The other major time sink was finalizing the rules. Great thanks to all of the backers that helped proof read and gave feedback on the rules. I am very happy with how they turned out and am sure that all of that hard work will pay off with people learning the game with relative ease. Bird-and-Centipedes-Attack                                                            New artwork created by Ryan and Lukas

The first half of August was occupied with the transfer of files to the printer (sending them the image files and then double checking that they were set up to print correctly), and with the construction by hand of 12 prototype copies of March of the Ants for the Early Ant backers. The second half of August saw a well needed vacation with family while the manufacture worked on the hard copy proof.

And what is Weird City Games up to now? September will see us working on distribution and post Kickstarter outreach as well as development of Little Pig (coming in early 2015) and several other titles we have in the works. That’s all for now. Thanks for checking in and enjoy the last days of summer.

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